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perf: speed up debug triangle rendering#105

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kylebarron wants to merge 1 commit intomainfrom
kyle/debug-array-rendering
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perf: speed up debug triangle rendering#105
kylebarron wants to merge 1 commit intomainfrom
kyle/debug-array-rendering

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@kylebarron kylebarron commented Dec 23, 2025

Closes #42

  • Create binary array of triangle positions instead of many small JS arrays
  • Create binary array of colors
  • Create binary array with earcut indices. Since we're starting with triangles, we shouldn't have to perform triangulation via algorithm.

Some element of this isn't quite right. I'll probably have to go into lonboard/deck.gl-geoarrow and log out the exact data format being passed into the upstream layers.

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Generate binary polygon data in debug layer

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